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GitHub - jolestar/go-commons-pool: a generic object pool for golang
a generic object pool for golang. Contribute to jolestar/go-commons-pool development by creating an account on GitHub.
Visit SiteGitHub - jolestar/go-commons-pool: a generic object pool for golang
a generic object pool for golang. Contribute to jolestar/go-commons-pool development by creating an account on GitHub.
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Go Commons Pool
The Go Commons Pool is a generic object pool for Golang, direct rewrite from Apache Commons Pool.
Features
- Support custom PooledObjectFactory.
- Rich pool configuration option, can precise control pooled object lifecycle. See ObjectPoolConfig.
- Pool LIFO (last in, first out) or FIFO (first in, first out)
- Pool cap config
- Pool object validate config
- Pool object borrow block and max waiting time config
- Pool object eviction config
- Pool object abandon config
Pool Configuration Option
Configuration option table, more detail description see ObjectPoolConfig
Option | Default | Description |
---|---|---|
LIFO | true | If pool is LIFO (last in, first out) |
MaxTotal | 8 | The cap of pool |
MaxIdle | 8 | Max "idle" instances in the pool |
MinIdle | 0 | Min "idle" instances in the pool |
TestOnCreate | false | Validate when object is created |
TestOnBorrow | false | Validate when object is borrowed |
TestOnReturn | false | Validate when object is returned |
TestWhileIdle | false | Validate when object is idle, see TimeBetweenEvictionRuns |
BlockWhenExhausted | true | Whether to block when the pool is exhausted |
MinEvictableIdleTime | 30m | Eviction configuration,see DefaultEvictionPolicy |
SoftMinEvictableIdleTime | math.MaxInt64 | Eviction configuration,see DefaultEvictionPolicy |
NumTestsPerEvictionRun | 3 | The maximum number of objects to examine during each run evictor goroutine |
TimeBetweenEvictionRuns | 0 | The number of milliseconds to sleep between runs of the evictor goroutine, less than 1 mean not run |
Usage
Use Simple Factory
import (
"context"
"fmt"
"strconv"
"sync/atomic"
"github.com/jolestar/go-commons-pool/v2"
)
func Example_simple() {
type myPoolObject struct {
s string
}
v := uint64(0)
factory := pool.NewPooledObjectFactorySimple(
func(context.Context) (interface{}, error) {
return &myPoolObject{
s: strconv.FormatUint(atomic.AddUint64(&v, 1), 10),
},
nil
})
ctx := context.Background()
p := pool.NewObjectPoolWithDefaultConfig(ctx, factory)
obj, err := p.BorrowObject(ctx)
if err != nil {
panic(err)
}
o := obj.(*myPoolObject)
fmt.Println(o.s)
err = p.ReturnObject(ctx, obj)
if err != nil {
panic(err)
}
// Output: 1
}
Use Custom Factory
import (
"context"
"fmt"
"strconv"
"sync/atomic"
"github.com/jolestar/go-commons-pool/v2"
)
type MyPoolObject struct {
s string
}
type MyCustomFactory struct {
v uint64
}
func (f *MyCustomFactory) MakeObject(ctx context.Context) (*pool.PooledObject, error) {
return pool.NewPooledObject(
&MyPoolObject{
s: strconv.FormatUint(atomic.AddUint64(&f.v, 1), 10),
}),
nil
}
func (f *MyCustomFactory) DestroyObject(ctx context.Context, object *pool.PooledObject) error {
// do destroy
return nil
}
func (f *MyCustomFactory) ValidateObject(ctx context.Context, object *pool.PooledObject) bool {
// do validate
return true
}
func (f *MyCustomFactory) ActivateObject(ctx context.Context, object *pool.PooledObject) error {
// do activate
return nil
}
func (f *MyCustomFactory) PassivateObject(ctx context.Context, object *pool.PooledObject) error {
// do passivate
return nil
}
func Example_customFactory() {
ctx := context.Background()
p := pool.NewObjectPoolWithDefaultConfig(ctx, &MyCustomFactory{})
p.Config.MaxTotal = 100
obj1, err := p.BorrowObject(ctx)
if err != nil {
panic(err)
}
o := obj1.(*MyPoolObject)
fmt.Println(o.s)
err = p.ReturnObject(ctx, obj1)
if err != nil {
panic(err)
}
// Output: 1
}
For more examples please see pool_test.go
and example_simple_test.go
, example_customFactory_test.go
.
Note
PooledObjectFactory.MakeObject must return a pointer, not value. The following code will complain error.
p := pool.NewObjectPoolWithDefaultConfig(ctx, pool.NewPooledObjectFactorySimple(
func(context.Context) (interface{}, error) {
return "hello", nil
}))
obj, _ := p.BorrowObject()
p.ReturnObject(obj)
The right way is:
p := pool.NewObjectPoolWithDefaultConfig(ctx, pool.NewPooledObjectFactorySimple(
func(context.Context) (interface{}, error) {
s := "hello"
return &s, nil
}))
For more examples please see example_simple_test.go
.
Dependency
- testify for test
PerformanceTest
The results of running the pool_perf_test is almost equal to the java version PerformanceTest
go test --perf=true
For Apache commons pool user
- Direct use pool.Config.xxx to change pool config
- Default config value is same as java version
- If TimeBetweenEvictionRuns changed after ObjectPool created, should call ObjectPool.StartEvictor to take effect. Java version do this on set method.
- No KeyedObjectPool (TODO)
- No ProxiedObjectPool
- No pool stats (TODO)
FAQ
How to contribute
- Choose one open issue you want to solve, if not create one and describe what you want to change.
- Fork the repository on GitHub.
- Write code to solve the issue.
- Create PR and link to the issue.
- Make sure test and coverage pass.
- Wait maintainers to merge.
中文文档
License
Go Commons Pool is available under the Apache License, Version 2.0.
GoLang Resources
are all listed below.
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